﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FCS.Pattern
{
    /// <summary>
    /// Acts as an individual unit in a pattern. It can either be a valve change or a wait code
    /// </summary>
    public class PatternUnit
    {
        public List<string> Valves = new List<string>();
        public string State = "OFF";
        public int WaitTime = -1;
        public List<string> Weirs = new List<string>();
    }
}
